I have a link to my Maya work on the home page of this site. Much of these works are old stuff from college, so I will be working on new stuff to update my reel as time allows.
As a student of animation, I have had the great opportunity to play around with 3D Studio Max and Houdini, but for the sake of time, I primarily used Maya. I’ve used Maya to create models, textures, rigs, 3D layouts, animation, visual effects, match-to-live compositing, rendering, and MEL scripting. While working various freelance jobs, it has been difficult to find the time to consistently do my own work to showcase my talents, so I will be updating this section as time allows.